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PixalatorLimited

Youth STEM Programs

Hands-On Technology Learning for Schools and Community Organizations

Pixalator Limited helps schools, libraries, municipalities, camps, nonprofits, and community organizations develop and implement engaging, age-appropriate STEM and digital-skills programming for children and youth.

Programs can combine curriculum development, instructor preparation, implementation support, and organization-supported direct delivery based on staffing, location, equipment, and participant needs.

Pixalator Limited · AI Education & Training Department

Who we work with

  • Schools and school boards
  • Libraries
  • Municipalities
  • Camps and after-school programs
  • Nonprofits
  • Community organizations
  • Youth-serving institutions

Adaptable Across K–12

Programs are structured through age-appropriate pathways based on participant age, prior experience, learning context, and available technology.

  • Kindergarten–Grade 3
  • Grades 4–6
  • Grades 7–9
  • Grades 10–12

Pathways can be developed or adapted for each band according to the organization’s objectives, equipment, and delivery environment.

Program framework

K–12 Responsible AI & Digital Skills Framework

Age-appropriate learning in artificial intelligence, coding, data literacy, digital fabrication, and emerging technologies.

Responsible AI and AI literacy
Coding and computational thinking
Data literacy and analysis
Cybersecurity, privacy, and safe digital practices
Microcontroller-based projects
3D design and printing
Other age-appropriate emerging technologies

Cybersecurity, privacy, and safe digital practices are incorporated as foundational elements across AI, coding, data, and technology-based learning activities.

Activities draw on accessible tools such as Scratch, Python, micro:bit, and Arduino, selected according to the age band and available equipment.

Flexible implementation models

1

Organization-Led Delivery

Pixalator provides curriculum, facilitator resources, and implementation guidance to the organization’s teachers or instructors.

2

Instructor-Preparation Model

Pixalator prepares the organization’s instructors through live training, practical activities, technical coaching, and implementation resources.

3

Organization-Supported Direct Delivery

Pixalator facilitators can deliver selected workshops and learning activities in collaboration with the host organization’s teachers, staff, or authorized representatives. Staffing, supervision, screening, safeguarding, accessibility, consent, and site responsibilities are defined according to project scope and the host organization’s operating framework.

Instructor and Educator Preparation

Live preparation for the organization’s instructors and educators can cover:

  • Program content and technical fundamentals
  • Responsible AI and safe digital use
  • Facilitation methods
  • Troubleshooting
  • Lesson delivery
  • Learner assessment
  • Age-group and classroom adaptation

Certificates of completion may be issued to participating instructors and educators.

Responsible Technology Use

Cybersecurity, privacy, and safe digital practices are incorporated as foundational elements across AI, coding, data, and technology-based learning activities.

Supporting topics can include:

  • Privacy and personal information
  • AI hallucinations
  • Bias and fairness
  • Misinformation
  • Copyright and attribution
  • Human verification
  • Safe use of online tools
  • Local versus cloud-based AI

Offline and Low-Connectivity Learning

Pixalator can design offline-capable activities and local AI demonstration environments that operate without an internet connection. These options can include preloaded bilingual resources, privacy-conscious datasets, instructor guidance, and implementation models for rural, remote, and low-connectivity environments.

This capability is optional and defined per project, where technically applicable.

Inclusive and Age-Appropriate Design

Our team brings experience delivering inclusive STEM and AI programming to diverse youth audiences, including girls, Black and Indigenous participants, as well as youth in rural and remote communities.

  • Multiple entry points for different levels of prior experience
  • Accessible and adaptable activities
  • Practical, project-based learning

Team Experience

Our team brings three years of University of Ottawa Engineering Outreach experience within programming that reached more than 43,000 youth annually, including training and supervising approximately 40 STEM educators each year and delivering hands-on STEM and AI learning activities for youth and future educators.

Our team also brings experience developing practical AI and STEM curricula and delivering training for professionals and workforce audiences.

Structured workshop and curriculum formats informed by substantial university, professional, and community outreach experience.

Preparing a CanCode initiative?

Pixalator supports eligible nonprofit-led projects through curriculum development, instructor training, educational resources, evaluation, and implementation support.

View CanCode Partner Services

Youth STEM Program Inquiry

Tell us about your organization and program goals, and our team will follow up to discuss options and next steps.

Required fields are marked with an asterisk (*).

Subject areas * (Select all that apply.)